This document provides an overview of character creation and gameplay basics in the MMORPG Neverwinter. Players can choose from 8 races and 5 classes, with class/race combinations suggested. Background selection involves an origin area, deity, and title. Friends are added through the social interface after ensuring you are on the same shard/instance. Questing follows a visible path and combat involves at-will, encounter, and daily powers. Milestones include professions at level 10, invocation at 11, mounts at 20, and companions at 16. Currencies include gold, diamonds, zen, coins, and seals earned through various activities.
1. An Introduction to Neverwinter
A MMO based on the classic RPG Dungeons &
Dragons
2. Character Creation - Basic
Races
● Human, Drow, Dwarf, Half-
Elf, Half-Orc, Halfling,
Tiefling, and Wood Elf
Classes
● Guardian Fighter, Great Weapon
Fighter, Devoted Cleric, Trickster
Rogue, and Control Wizard
Suggested Combinations
● Guardian Fighter – Human,
Dwarf, Half-Orc, or Halfling
● Great Weapon Fighter – Human,
Dwarf, or Half-Orc
● Devoted Cleric – Human, Drow,
Dwarf, or Half-Elf
● Trickster Rogue – Human, Drow,
or Halfling
● Control Wizard – Human or
Tiefling
3. Character Creation - Background
Character Origins
● You select an area
your character hails
from within the region
Deity Affiliation
● You select a divinity
for your character to
praise
Titles
● You gain a title, depending on your character's
origin and deity which may be toggled from your
character sheet on the history tab in the game (c)
● Other titles are acquired as you progress in the
game
Names
● Your character name may include
spacing which allows for the
addition of surnames and such
4.
5. Adding Friends
Shards
● There are few shards in Neverwinter: Mindflayer,
Beholder, or Dragon
● To play the game with friends you will need to be
on the same shard
● Reportedly, eventually, the shards will be merged;
but until merger you will need to be on the same
shard as your friends
Social Interface
● To find a person you need to open
“Social” in the game (o) and go to
the corresponding tab
Finding People
● You can search by character name and add that
character as a friend
● You can search by account name, to search and
add by account name you must type @insert
name here, adding friends this way ensures you
will be friends with all of their characters
Account Names
● When you sign up you are asked to create an account
name
● A setting in the game makes account names visible
after character names, it is off by default, to turn this
setting on you need to go to options/interface/chat
(esc)
● Turning this setting on is recommended
●
6.
7. Navigating
Quest Path
● A convenient sparkly line of “bread crumbs” that leads
you in the direction of your objective, to know what
your objectives are open your quest log (j)
● The path can be diverted to any point on the map by
clicking a spot on the map (m), clicking the spot creates
a marker on the map, this marker remains until you
remove it (even after you reach your destination),
clicking on the marker in the map removes it
Change Instance
● It is possible that even if you are on the same
shard as a friend you might not be in the same
instance
● Areas are instanced to alleviate traffic
● You can switch instances and join your friend
by click the option in the lower right corner
of the map (m)
● A list will be generated giving the population
of the different instances and will state how
many friends you have among the populous
8.
9. Combat
At-Will
● Left & Right Click
● Powers that can be
used at any time
Encounter
● Q, e, & r keys
● Powers that suffer
a cooldown of
varying seconds
Daily
● 1 & 2 keys
● Powers that can only
be used by building
up action points
Shift + Movement
● Evasive maneuvers that change
depending on your class and are
dependent on stamina
Movement
● WASD
● Or you might chose to bind
them to you arrow keys –
Options/Gameplay/Keybin
ds (esc)
Tab
● Neverwinter does not have tab targeting
● This key is used to change combat mechanic
(for example, “Channel Divinity” is the
mechanic for Devoted Clerics)
● An ability that is unlocked as you level your
character to the appropriate level and
changes depending on your class
10. Leveling Milestones
Professions
● Available at level 10
● Leadership, Mailsmithing, Platesmithing,
Leatherworking, Tailoring, Alchemy, Artificing,
and Weaponsmithing
● You may take up as many professions as you like,
but you are limited to how many tasks you can
assign at a time
Invocation
● Available at level 11
● Worship your deity using a “portable
altar” or at a campfire (ctrl + i)
● Praise your deity every hour and be
rewarded
Mounts
● Available at level 20
● Can be rented
● May be bought with various currencies
depending on the mount you would
like to invest in buying
Companion
● Available at level 16
● Your first companion is a quest reward
● There are several different types: Defender (tank) e.g.
“Man-At-Arms,” Controller (aoe dps & crowd control) e.g.
“Wayward Wizard,” Striker (single target dps) e.g. “Dog,”
and Leader (healer & buffer) e.g. Cleric Disciple
● Choose whichever would best support your character
11. Currencies
Gold, silver, and copper
● Earned through the traditional
means – questing and slaying
mobs etc.
● Used for potions, kits, and
other common items
Astral Diamonds
● An uncommon currency acquired through
performing invocation, certain tasks in the
“Leadership” profession, and through the auction
house
● Used to consign and purchase items from the
auction house
● Other uses include buying epic gear/items from
retailers and needed to perform certain services
like binding/unbinding enchantments and
runestones
● May be converted from Zen
Zen
● A currency that is purchased and
converted from a dollar value, for
example, $5 would buy 500 Zen
● Zen can be exchanged within the game
for Astral Diamonds and vice versa
● Zen is used for account services and
vanity items
Celestial Coins
● like Ardent Coins are obtained by performing invocation,
but unlike Ardent Coins, Celestial Coins expire if you don't
invoke at least once a day; one coin per day, usually
rewarded with your first invocation of the day (within a 24
hour period)
● It is best to save at least 5 Celestial Coins and invest in a
“Blessed Resource Pack.” Or save 7 and trade for “Coffer of
Wonderous Augmentation
● Traded at the “Vault of Piety” which can be accessed
through your inventory (i) on the riches tab by clicking
spend
Ardent Coins
● Are obtained by performing
invocation, one coin per day, usually
rewarded with your first invocation of
the day (within a 24 hour period)
● Traded at the “Vault of Piety” which
can be accessed through your
inventory (i) on the riches tab by
clicking spend
Seals
● There are different seals associated with
different levels: Lion (level 16 through 32),
Drake, Unicorn, Manticore (38 through 42),
and Pegasus (49 through 55)
● You can trade Ardent Coins for seals (for
example, 1 Ardent Coin for 4 seals)
● You can trade “badges” taken off mobs to a
Bounty Master to trade for a seal (for
example, 40 for 1 seal)
● Rewarded from dungeons